Articles
Articles on game design, the industry, and games themselves. Some are important reading, some are just plain old fun. When I eventually write some articles, those’ll go up here too. In the meantime, all my “articles” are up on this blog, this is just a good place to jump to them.
Articles
The Next Big Thing (post on adding some controversy to your game’s design)
Mechanics vs. Rules (post on the inner workings of a game’s two most important foundations)
On Gameplay Trailers (post on the dos and don’ts of gameplay trailers)
Game Design
I Have No Words & I Must Design Design by Greg Costikyan
Your Portfolio Repels Jobs by Jon Jones
Defining Boundaries: Creating Credible Obstacles In Games by Gareth Griffiths
Nine Paths to Indie Game Greatness by David Marsh
Post Mortems
SCAD’S Rats by David McDonough
Game Reviews


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