Stuff on Hold

My life as a designer has been a bit strange lately. I’ve had to put NightRise on hold again since nobody can work on it this quarter, and Triwing is currently on hold to make room for my game in Applied Game Design. Not the most ideal situation, but then again, it’s easier on me to work on one game instead of two. The dialogue for what I’m working on now is a pain since it’s multilinear, but I have help on it, which is good.

That game is actually progressing nicely. We’ve got a good UI layout, and I’ve already gotten some tech demos working in Multimedia Fusion. Interestingly I’m most excited about the Main Menu. Going to be very stylish. Unfortunately it will be impossible to finish the game this quarter. We will see what my involvement will be should they decide to continue.

Anyway, I should get back to writing since the Patriots game is on in a few hours. Work time.

~ by Daniel Silverstein on October 5, 2008.

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